Nov 20 2011
![]()
“Jo’feen’s Ship” [work in progress #3]
‘Yep, another update.. and a name this time! It’s a bit of a spoiler, which is strange given that I haven’t even written the bit of the novel where this spoiler is revealed…
I’ve tweaked a few colours, added some texture and some raypunk labelling which I hope puts the work into a much clearer context. Barring any further tweaks to the ship’s design or epiphanies on the colour scheme, I think all I have left to do is map the Bellen in profile, and come up with some sort of Ynsharr Industries emblem.’
Nov 19 2011
![]()
“Jo’feen’s Ship” [work in progress #2]
‘This is the second update from a piece of work I explained in greater detail right here.
I’ve now added a colour scheme, much more in the way of furnishings, and some patterns. The scheme may appear a tad bold: this is part of the raypunk aesthetic I have in mind for the Median project. These colours are actually based on a pulp magazine cover, which I leaned on mostly because I’ve never actually used such a bold scheme before. As ever with this NaNoWriMo project, I’m learning at some pace!’
Jul 20 2011
‘Carrying on the theme of mapping ships and craft instead of landmasses and towns, here’s another ongoing piece for Blue Demon Studio. It does not reflect actual game content, since DarkConduit is a game which takes place in space, but artist Liam and I are doing what we can to flesh out the universe behind these space battles.
This is an incomplete rendering of the ship-city of Keel. It’s a settlement built into and around a ruined transport craft; one of those which helped the Andrans settle on Terra Prime around 200 years ago. The hull houses a population of 12,000, mostly concentrated in stacked habitat modules in the nose of the ship.
This particular map segment shows the two main entrances: for visitors and residents (top), and for Captains and other tradesmen (in the nacelle). The former main docking hatch opens up to a thriving market which caters to the crews and passengers of ships docked in the surrounding wastelands; the nacelle houses Terra Prime’s customs offices, and those officials responsible for running Keel itself.’
![“Jo’feen’s Ship” [work in progress #3]
‘Yep, another update.. and a name this time! It’s a bit of a spoiler, which is strange given that I haven’t even written the bit of the novel where this spoiler is revealed…
I’ve tweaked a few colours, added some texture and some raypunk labelling which I hope puts the work into a much clearer context. Barring any further tweaks to the ship’s design or epiphanies on the colour scheme, I think all I have left to do is map the Bellen in profile, and come up with some sort of Ynsharr Industries emblem.’](http://24.media.tumblr.com/tumblr_luzbgnk0Iq1qzvkpxo1_500.jpg)
![“Jo’feen’s Ship” [work in progress #2]
‘This is the second update from a piece of work I explained in greater detail right here.
I’ve now added a colour scheme, much more in the way of furnishings, and some patterns. The scheme may appear a tad bold: this is part of the raypunk aesthetic I have in mind for the Median project. These colours are actually based on a pulp magazine cover, which I leaned on mostly because I’ve never actually used such a bold scheme before. As ever with this NaNoWriMo project, I’m learning at some pace!’](http://24.media.tumblr.com/tumblr_luxmgzp0on1qzvkpxo1_500.png)
